Lastshift GDD


Executive pitch

[A short, 2-3 sentence long pitch about your game, comparable to your short description on Steam]

You are a master stand builder in stand factory, be quick and manage your path to build as many stands as possible for the customers, your time is limited, working overtime is NOT allowed! Make sure you collected enough materials to build a stand, some of them can be hard to access! Don’t forget that your weight capacity is limited, you are human not a hulk.

Mechanics

[What are the key things a player will be doing? What is part of the core gameplay loop? (not generic things such as movement, inventory,…)]

Unique Selling Points

[What are your hooks? What makes your game special? Why should people play your game instead?]

Story

[If your game has a narrative, give a high-level breakdown of key story beats here]

You are master builder in the stand factory, build as many stands as you can!

Objectives

[What’s the end goal? Is the player working towards something?]

At a glance


Release date

in 9days

Genre

Platfomer

Art Style

Whatever I can find tileset for

Reference art

[replace these with games capturing the same vibe/style as your game idea]

Untitled

Guacamole

Untitled

Overcooked

Untitled

Death stranding

Untitled

Factorio

Random stands

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GDD